Scientist

Scientist are one of the four human classes in SCP: Secret Laboratory! Which start their games in Light Containment Zone! With the task to escape to the Surface Zone and survive while working with the MTF Units and the Facility Guards!

Scientists spawn on a one-to-two ratio to the other escaping class, the Class D, which means that at least two Class Ds have to be present for a single scientist to spawn in.

Scientists are the primary interest of the MTF and Facility Guards, with their primary goal is to escape the facility and avoid any other faction. If a Scientist escapes the facility, he will respawn as an MTF Scientist operative at the MTF spawn site.

Scientist always spawn in a random room in the Light Containment Zone, but are limited to where spawn locations place them. Scientists never spawn inside normal corridors, instead spawning next to the exit gates, outside the armory, inside SCP-372's containment chamber, or inside the toilets. All scientists spawn with a medkit and a Scientist Keycard.

While there cannot be a scientist victory, an MTF victory is won if a majority of scientists have escaped, all Chaos Insurgents and Class Ds have been terminated and all SCPs have been eliminated in some way (re-containment or termination).